Tag: digital comics
Showing results 228-267 of 281
Robert Kirkman spoke with CBR News about the newly launched simultaneous digital and print release dates for "The Walking Dead," saying that all of his books would undergo a similar shift "very soon."
ROBOT 6 spoke with Graphic.ly founder and president Micah Baldwin about the company's new partnership with Marvel Comics, what separates Graphic.ly from other digital comic publishers and more.
Image Comics Publisher Eric Stephenson and comiXology CEO David Steinberger explained the ins and out of the new Image app and how creator-rights remain king as the company moves into the mobile comics space.
Image and comiXology have released a new App dedicated to the publisher's imprints and titles, available now on the iTunes store for use with the iPod Touch, iPhone and iPad. ROBOT 6 has the details.
David Steinberger, the CEO of the biggest player in digital comics, spoke with CBR News about comiXology's plans for Zuda creators, new content, reader recruitment in the age of digital comics and more.
Despite the proliferation and growing popularity of handheld devices like iPads, iPhones and Kindles, panelists said digital comic publishers continue struggle to get their comics into the hands of would-be buyers.
DC Comics Co-Publisher Jim Lee spoke with CBR TV about his Wonder Woman costume revamp, public reaction to the new look, DC's digital initiative, what it means for printed comics, DCU Online and more.
Brian Hibbs returns this month with news about a meeting DC Comics held for retailers in the wake of their digital comics announcement, leaving Hibbs feeling cautiously optimistic about the publisher's plans.
Has the advent of DC, Marvel and other publishers making content available through iTunes caused you to buy or consider buying an iPad to take your collection digital? CBR wants to know!
Just what is the deal with Marvel and DC's royalty programs? Why were last week's war of royalty words ironic and semantic? Are retailers really to blame? And, finally, Augie surmises that competition is good!
With digital comics royalty payments debate overtaking the web, Marvel E-i-C Joe Quesada explains who will be getting paid and lifts up the curtain on the recent Avengers Summit with an exclusive look at "Avengers" #3.
Yesterday, Marvel brass responded via Twitter to DC Comics' claims of being the first to offer royalties on digital sales with comments indicating DC erred in their statement. ROBOT 6 tries to piece the puzzle together.
It's a PIPELINE: EXTRA as Augie comments on today's big digital comics news, namely DC's digital initiative, which features a sliding price point, day-and-date comics and other aspects Augie gives a thumbs up to.
In response to their surprise day-and-date plans for their digital comics move, DC Comics has let retailers know that the already ordered copies of the bi-weekly "Justice League" series affected will be returnable.
PSP users are also getting the DC Comics digital comic book treatment today, offering traditional DC and gaming-oriented titles to millions of PlayStation Network members. ROBOT 6 has details.
With an ambitious rollout for DC Comics content on computers, iPads, PSPs and more starting today, DC's digital leaders Jim Lee and John Rood talk to CBR about creator royalties, retailer inclusion and content choices.
Brian Hibbs is back with more on digital comics, this time focusing on the current debate over Day-and-Date releases, what they would mean to the comic book industry as a whole and why slow and cautious is the way to go.
This week, Augie has one more thing to say about Marvel's pricing strategy on digital comics. Plus, thoughts on comic book lawsuits, conventions, oddball comic-related videos on-line, Venice, Italy and plenty more.
PRESS RELEASE: Digital Comics Go BOOM! - iVerse, Graphic.ly, Panelfly, comiXology all to Have BOOM! Studios Line
"Ulysses Seen" co-creator Rob Berry spoke with ROBOT 6 about the recent controversy surrounding his comic and the iTunes store, Apple's sudden turnaround on censoring the work and what awaits future installments.
On the heels of their new iPad application shuttling big name titles to Apple's family of devices, BOOM! Studios is expanding their mobile comics plans via comiXology, iVerse, Graphic.ly, and Panelfly to release their entire backlist.
BOOM! Studios has announced that they are entering the world of comics on the iPad through a partnership with comiXology, utlizing the digital comics publisher's platform to offer titles through the iTunes store.
IDW brings Jeff Smith's "Bone" and "Rasl" to the Sony PSP this month, and we spoke with Director of ePublishing Jeff Webber to find out more about format, price point and what other devices may soon feature IDW titles.
Is Marvel's day-and-date "Invincible Iron Man Annual" release a good test of digital delivery? Should Marvel buy Comixology next? And what are the craziest retailer reactions to the news? Augie rounds it all up.
At HeroesCon, IDW Publishing announced that it will begin offering Jeff Smith's "Bone" and "Rasl" in digital format, and outlined its strategy of attracting new audiences with digital comics on the iPad, PSP, and other devices.
Brian Hibbs takes a look at the emerging digital comics market, likening it to the newsstands of old and explaining how - if done properly - sales of digital comics can help boost the bottom line of comic book stores.
With digital comics representing a rapidly growing part of the marketplace, Graphic.ly CEO Micah Baldwin calls for the ability for fans to share their purchases across platforms and a "Reader's Bill of Rights.
This week, Erik looks at the ramifications of Apple's recently-announced iPad for the worlds of both print and digital comics, and tries to put the divide between the two media into perspective.
Big comics, big movies, big innovations and much more can all be found in CBR's look back at 2007, arguably the single biggest year of the decade! So, what exactly went down? Come on in and let's find out together...
The CEO of Panelfly, Wade Slitkin, talks to CBR News about the origins of his company, their overall strategy, creating comics for the iPhone and iPod Touch, and the growing market for digital comics.
Three pieces of news from last week help push comics down the digital distribution road - Augie shares his thoughts on the trio of moves. Plus, Bruce Timm played Comics Critic all the way back in 1982, and we have the art to prove it.