The physics of 'Hulk' F/X. 'Daredevil' ad. 'Smallville' appearance: Comics2Film Wrap for May 1st, 2003

Thu, May 1st, 2003 at 12:00am PDT

TV Film
Rob Worley, Columnist


Universal pictures presented a panel on "Hulk" at this past

weekend's WonderCon. Occasional Comics2Film contributor Douggary Grant was on

hand as CGI F/X gurus Paul Giacoppo and Glen McIntosh hosted the session. We

presented part

one of Douggary's recap of the panel on Tuesday, which discussed the motion

studies done by the F/X team in order to bring Jade Jaws to life. Here's part

two of the recap of the panel:

"The F/X team asked director Ang, 'How fast does Hulk travel when he

leaps?' and he said '200 mph' so they went back to the 'leap studies' and sped

Hulk up (they had to add airborne references so you could gauge Hulk's speed).

"Ang wanted hulk to be very athletic and quick...not agile like

Spider-Man, but because he is so strong he can move quickly and be very hard to

even aim at (they hinted that this is a plot element). Hulk isn't this lumbering

behemoth that slowly pounds his way into the city like Godzilla...he blitzes in

and out before the

army has a chance to really get a shot in sometimes!

"In the Hulk vs. Tank scene (the one from the trailer) they showed the

whole sequence (awesome!). They used the motion from a football player tackling

or blocking for the first part when Hulk smashes into the tank, then a 'hammer

throw' for when Hulk swings the tank and chucks it. Once they mentioned that you

could really see the comparison.

"The artists were asked by the audience why more motion capture wasn't

used for the Hulk and they said that mainly where would they get someone that

large to capture? Simply put with the mass that Hulk has, his muscles would

behave and move differently than a normal human, that's why so much work was put

into the movement studies I told you about...when they were completed, they had

a model that had been moved in literally any pose a human (or Hulk) could take.

"They talked a little more about Ang and using the comics for reference:

Over the course of the movie Ang would actually bring in comics with panels he

wanted to recreate and tell the artists, 'I want to capture this' or 'I want the

scene to look more like this panel' Everyone on the crew was reading Hulk


"The style guide was also meant to 'inspire' everyone. Just about every

major artist who worked on the Hulk was represented. They had pages dedicated to

each of the emotions Hulk goes through (rage, sorrow, pain, etc), pages for all

of the types of action (fighting, smashing, leaping), then pages that just had

images that Ang or the producers thought were especially good.

"One thing I found interesting is I have some friends who do special

effects ('Predator,' 'Underworld,' 'Planet of the Apes') and I have seen them

cast 'body molds' for various films: the mold used when an extensive prosthetic

or body suit is needed ('Spawn' for example). Those casts are always taken with

the person in a slight squat with their arms out to the sides (if taken in any

other pose it's possible to get binding or make the suit too small and it


"So, when the first 'Hulk' studies were done for the CG (they showed

these to the audience) Hulk was in the exact same pose used to cast body suits.

I wonder if this is carry over from physical effects work or if the computer

algorithms would run into similar problems with movement if the figure wasn't

'cast' in full extension?

"At any rate, these studies were done prior to Ang fully committing to

the film. They had to prove they could make this work before he felt he wanted

to take on the project."

Thanks to Douggary for the excellent report!


The Comics

Continuum reports that "The Hulk" will grace the cover of TV guide

some time in June, coinciding with the release of the movie.


"Daredevil" is coming home to DVD and fans in Minnesota have a

chance to be part of a TV ad campaign supporting the disc.

Story continues below

Saturday (May 3rd) from 10 a.m. to 3 p.m. there will be a general casting

call for nonprofessional actors to appear in a national Wal-Mart ad campaign for

the upcoming release of the DVD. The open call will take place at The Source

Comics & Games in Falcon Heights, MN.

Wal-Mart apparently wants real Daredevil fans in the ad, rather than actors

paid to look like DD aficionados. The location is seen to be a prime spot to

find fans, for obvious reasons. May 3rd is also FREE COMICS DAY.

Drive Thru Advertising is producing the ad and Barbara Shelton from

Bab's Casting will be conducting the casting call. Fans 18 years or over are

asked to show up for a chance to be in a national ad campaign.


Wizard Entertainment has announced that actress Allison Mack from "Smallville"

will be appearing at this year's Wizard World EAST multi-media convention

event which will be held on the weekend of May 30th, 31st and June 1st at the

Pennsylvania Convention Center in Philadelphia.

Mack who plays student reporter Chloe Sullivan on the show will appear on

Saturday talking to fans, signing autographs and participating in special


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