SDCC: WayForward & Capcom Upgrade "DuckTales"

Mon, July 22nd, 2013 at 10:58am PDT | Updated: July 22nd, 2013 at 1:50pm

Video Games
Robert Workman, Contributing Writer

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"DuckTales Remastered" brings a hi-def upgrade to the classic NES game.

The original "DuckTales" was one of the most beloved video games on the Nintendo Entertainment System in 1989 -- and nearly 25 years later this August, Capcom and developer WayForward plan to bring the classic game back for a whole new generation to enjoy with "DuckTales Remastered." Based on the popular Disney animated series of the same name, the original 8-bit adventure cast players as eccentric billionaire Scrooge McDuck, who travelled around the world with his nephews, niece and clumsy pilot Launchpad McQuack, collecting treasures and defeating enemies.

While the core concept hasn't changed much, the WayForward development team has made a few key tweaks to the classic formula. The team slightly modified the story, bringing other fan-favorite characters into the mix. Taking full advantage of modern graphic capabilities, "DuckTales Remastered" uses hi-definition images in the style of original Scrooge McDuck creator Carl Barks, keeping in step with the level design and mechanics of the original 8-bit game. WayForward even hired "DuckTales" animated series artist Mike Peraza to help bring the game into hi-def.

Surviving cast members from the show are also in the game, including original Scrooge McDuck voice actor Alan Young, along with Russi Taylor, Frank Welker, June Foray, Chuck McCann and Terence McGovern. Voice actors Brian George, Wendee Lee, Chris Edgerly and Eric Bauza are also featured.

Capcom is aware of how much of a favorite "DuckTales" back in the good ol' days, so it's bringing it back, but with a twist. The publisher showcased "DuckTales Remastered" at Comic-Con International 2013, showing WayForward's dedicated work. CBR News went hands-on with the game on a new -- well, "classic" -- level: the Himalayas, where Scrooge finds himself stranded on a snowy mountain after Launchpad clumsily crash lands. Scrooge heads out after the missing pieces, seeking the Lost Crown of Genghis Khan.

As far as offense goes, Scrooge isn't the strongest duck on the planet, but he's quite effective with his cane. He's able to smack objects around with a golf club-like swing, which can hit enemies and clear the way. He can also pogo jump on enemies and across spiked floors, which keeps his precious health hearts from dwindling.

"DuckTales Remastered" plays almost exactly like the original NES game. It's easy to get Scrooge going on his pogo run, and he's very easy to control, with no slip-ups off of platforms. There are also hidden areas, which include some extra treasures and health-restoring food.

The game's presentation is fantastic with animation that looks like it came straight from Disney. Scrooge displays a lot of personality and unique animation, whether he's dazed from hitting a solid object with his cane or jumping around in surprise. With excellent music by Jake "Virt" Kaufman, the remixed 8-bit soundtrack makes everything old sound fresh once more, adding instruments while keeping the melody in tact.

While the game will have a digital release, Capcom plans to publish a "physical" edition for PlayStation 3, which contains a digital redemption code and collector's pin encased in a box.

With fun gameplay and a strong presentation, "DuckTales Remastered" looks like a winner from Capcom.

"DuckTales Remastered" releases digitally on August 13 for PlayStation Network, Wii U eShop and PC/Steam, and September 11 for Xbox Live Arcade.

TAGS:  sdcc2013, capcom, wayforward, ducktales, ducktales remastered

 
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