Vaughan & Chiang's "Paper Girls" Builds a Familiar Yet Disconcerting World
I first discovered the joy of comics in 1980 when some girls on my school bus brought in their father's copies of Wendy and Richard Pini's "Elfquest" and the rest, as they say, is history. Since then, I've written freelance interviews and articles for "Wizard" (going all the way back to the first issue), headed up the Small Press Expo and the Ignatz Awards, served as an Eisner judge and written reviews regularly since 1999 (first for iComics.com, then moving to my own site Read About Comics).
I moved to the Washington DC area in 1974 and have yet to leave. I design and develop training for the Federal government during the day, and I've had both fiction and non-fiction professionally published. In my spare time I train for marathons and triathlons. I've promised my friends one of these days I'll run a race dressed as the Flash.
FIRST COMIC: "Elfquest" #5
FAVORITE CHARACTER: Fone Bone, Captain Britain, Rachel Summers Grey
Showing results 1519-1538 of 2292
Never before have I wanted to see a comic book crushed by a falling temple, until I read "Mighty Samson" #1.
This prequel series to "Mouse Guard" has a promising beginning, and not just because of the killer weasels.
There are some flashes of interest in the new "Detective Comics Annual," but overall it's not quite worth its price.
"R.E.B.E.L.S." quietly continues to do its own thing, but it's hard to keep from wishing it would focus more on its own cast of characters.
The first "B.P.R.D.: Hell on Earth" mini-series comes to a satisfying conclusion, with hints of bad things still to come.
There are some rough edges on "Superboy" right now, but nothing that can't be fixed.
No more happy endings.
"Motel Art Improvement Service" is a modern "Nancy Drew," only with sex and drugs and defacement of bad hotel art.
"American Vampire" continues to have a lot of bite.
"Sweet Tooth" is good not only because of its overall plot and action, but because of its heart.
It's not a bad setup, but at the same time it's hard to keep from feeling like remarkably little happens here.
After a fun first half, "JSA All-Stars" and its spotlight on Cyclone grinds to a conclusion.
An issue of "RASL" is always worth the wait.
You know from the start what the conclusion of this issue will be, and yet it's still somewhat entertaining.
Quarantines, as it turn out, make for a great X-Men line-up.
"Teen Titans" is on the road to fun again. How'd that happen?
"Conan the Cimmerian" draws to a close with a muted conclusion.
"What are we missing?" is an apt but unfortunate rallying cry for this book, in more ways than one.
A sequel (or is that prequel?) to issue #6, as Captain Atom takes another trip into the future where Max Lord succeeded.
"Action Comics" continues to bring a lot of fun, even without that much action.