"Agents of SHIELD's" Edward James Olmos Talks Instigating Mutiny and the Real SHIELD
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Augie has good things to say about the lighting in "Big Hero 6," a possible new trend at Image Comics, and more McFarlane Spider-Man!
Augie recaps "All-Star Batman and Robin" #2's issue-long car chase and chat, and reviews the "Maleficent" Blu-ray from a comic book reader's perspective.
Augie begins to chronicle the ten issues of "All-Star Batman and Robin" this week. Plus, is it time to throw all those comics out?
Post-NYCC, Augie realizes comic characters belong to us all, Blue Sky Studios gets the best movie "Art of" book yet, and a return to the McSpidey Chronicles!
Augie went to an overcrowded NYCC and lived to tell the tale of comics bought and missed, cosplayers galore and Artist's Alley namedropping
Augie plays the catch up game in October, and offers his takes on three Image titles: "Shutter," "Wayward" and "Imperial."
Augie reviews a World War II-era Transformers/G.I. Joe team-up drawn by Jae Lee, and figures out where it went wrong.
Augie bids adieu to the Bendis Board as the Internet evolves, and looks deep into the past for the latest McSpidey Chronicles.
The McSpidey Chronicles hits "Amazing Spider-Man" #318, Augie's first comic. Plus, Carl Barks talked digital comics in 1999!
Greg Pak and Fred Van Lente give us the best book on how to produce comics, and a Duck comic turns out to be a disappointment. Plus, Spider-Man versus Venom!
Augie finds a Don Rosa Scrooge McDuck story he missed, and loves its emotional connections. Plus, learning to love Instagram, and a new McSpidey Chronicle!
Augie fires up his Wayback Machine to revisit the '80s "Rocket Raccon" miniseries and the underappreciated "Batgirl" mini from 2003.
Augie revisits his appearance on CNBC last week to talk about the business of comics, and shares the behind the scenes story.
Augie revisits the ASL issue of "Supergirl," dives into the lawsuit over the term "Comic-Con" and looks at more of Todd McFarlane's Spidey.
In the wake of SDCC, can we really declare winners and losers? And the McSpidey Chronicles catches up to The Lizard and shark-infested roadways.
According to Augie, someone held at least two conventions last week other than Comic-Con International, and he's here to compare them.
Augie posits a theory about DC Comics' march towards television synergy. Plus, The McSpidey Chronicles hits the best McFarlane artwork yet!
Brian Bendis' comics writing book comes out next week, and Augie has an early review. Plus, what does this year's SDCC schedule hint at for the future?
Augie unearths some ancient Pipeline artifacts, and then shares pics from a recent visit at the CBR offices. Also, the McSpidey Chronicles return!
The McSpidey Chronicles get sidetracked this week as Augie shows off his side project interpreting Todd McFarlane's art, but with Smurfs.
"Comeback" #4 from Ed Brisson and Michael Walsh brings the time traveling Reconnect agents to the end of their rope, as events in the past and present collide, and the FBI plays its hand. It's time travelling drama without the headaches.
"The Manhattan Projects" finishes its storyline as the main character methodically tear into their opposition. Albert Einstein, Richard Feynman, Wernher Von Braun, and friends find creative ways to take care of the bad guys while setting themsel
Normally just a pretty action comic, Raffaele Ienco's "Epic Kill" turns things up a notch this month at Image Comics, leading to the most gloriously ludicrous action scene in recent memory.
"Glory" takes a breather for an issue, with the characters mentally preparing themselves for war with a slew of guest artists to show us the way. It's a quiet issue, but one loaded with great characterization and some nice fill-in art.
Brandon Seifert and Lukas Ketner's "Witch Doctor: Mal Practice" reaches its halfway point with an issue that zips by, offering a nice mix of character elements and larger plot ramifications.
Ken Kristensen and M.K. Perker bring readers "Todd the Ugliest Kid on Earth", a new four-issue humor series set in an ugly world with lots of belligerent characters who do and say bad things to one another. If you can stomach all that,
"Chew" hits its halfway point, with John Layman and Rob Guillory teaming up once again to put the readers through a funny sort of hell, as Toni Chu prepares for her wedding day.
Raffaele Ienco's tale of the ultimate fighting machine returns to Image, as "Epic Kill" attempts to do the impossible: Bring its lead character back to life. It doesn't happen here, but it's a lot of fun in the process.
Another mini-series at Image Comics concludes, as Kurtis J. Wiebe and Riley Rossmo's tale of a "punk junk" warrior maiden trying to save her people comes to a dramatic final battle and an unlikely end. It's a great end for a beautiful
"Guarding the Globe" has a lot of good elements in it, but the first issue doesn't give a strong hook. For fans of "Invincible," though, there's a strong potential worth reading here.
"The Walking Dead" celebrates its centennial with a bonus-sized issue that changes the book's direction again while keeping fans on their toes. It's a tough one.
It's a fine issue for the series, overall, but on its own, "The Walking Dead" #99 reads like the set-up issue.
The danger comes to Rick and the gang, as one ally falls and tensions rise in "The Walking Dead" #98.
Rick and his small band of survivors encounter a new zombie-free community where things aren't quite what they seem.
Despite a lot of talking heads and some decompressed storytelling, this second issue carries the story forward admirably with a great action sequence smack in the middle of things.
It's a new heist series, with snappy dialogue, a clever opening heist, and just enough cliffhanger to make you wonder what will happen next. And Shawn Martinbrough's art make widescreen storytelling come alive again.
Dragon's kids fight a Hulked-Out Osama Bin Laden, while the subplots keep rolling.
A cloaked figure fights it out with Michonne and Abraham. And his revelation could set up the next new status quo for the series.
“Near Death” gets closer to fulfilling the promise of the series, but trips up on an ending that feels too simple.
A nice done-in-one issue that would be a good introduction to new readers.