Chris Pine in Talks to Join "Wonder Woman" Film
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Today and tomorrow, Ron Marz opens up his personal sketchbook, exclusively showing off art that friends have created over his career.
Ron Marz likens a career to links in a chain, tracing a current project's connections back two decades to a football game, then gives advice on forging your own chain.
Ron Marz writes about the unexpected passing of his friend and longtime Marvel artist Herb Trimpe, and makes a plea for comics to do a better job of honoring its elders.
As DC Comics winds up its time in New York City and heads west, Ron Marz recalls his time spent at the offices, and the people who made it feel like home.
How much research is too much for your writing? How much is too little? Ron Marz brings his years of writing experience to bear on the question.
Ron Marz dips into his trove of CrossGen tales to spin a few more yarns of the late, lamented publisher, and show off some lost art.
Ron Marz talks with Indian artist Abhishek Malsuni, his "John Carter: Warlord of Mars" collaborator, about his career and breaking into US comics.
This week, Ron Marz writes about an aspect of creating comics that's not often discussed -- custom comics, including his current project for Panasonic.
Ron Marz talks about the challenges of bringing the best-selling "Skylanders" franchise to comics, and writing comics aimed at kids.
Ron talks to his friend and artist Mike McKone, who has literally been living on the road since last year, traveling from convention to convention.
Back from an trip to Hyderabad, India for a comic convention, Ron writes about his experiences, as well as his impressions of the Indian comic scene.
Ron Marz talks to his friend Anthony Williams about being a "deadline-saver" artist, and the effect it had on his comics career.
In light of his "John Carter: Warlord of Mars" gig, Ron Marz discusses pursuing what you love and exclusively reveals a new story due next year.
As Jack Kirby's birthday approaches, Ron writes about discovering Jack's work, missing out on meeting him, and offers a way to toast the King of Comics.
Ron Marz wrote four different comics that were released yesterday, and shows off some exclusive, alternative pages from one, "The Shadow Over Innsmouth."
After 20 years away, Ron Marz goes back to the golf course to find his Other Thing, his respite from writing.
No column last week, because Ron's wife was out of town. This week, the necessity of having a partner who makes your creative life possible.
Receiving a copy of the new "StormWatch" collection from Jim Starlin jogs Ron Marz's memories of his own stint writing the title in its Image Comics incarnation.
Ron reveals a very personal story he wrote about his father's life, war-time experiences and death from pancreatic cancer. Plus exclusive Rick Leonardi art.
Ron Marz's first comics love was with superhero teams, and he's recapturing that feeling in "The Protectors," debuting at C2E2, and shares exclusive art!
This week, Ron draws inspiration from an interview with "Community" creator Dan Harmon, and catalogs his own creative influences.
Fresh off an acclaimed "Adventures of Superman" arc, Ron Marz explores the nuances of writing for the digital-first format versus print comics.
In case you missed it, Ron Marz gave artists of all stripes a chance to interpret a page of script from his creator-owned "Shinku." See who rose to the challenge!
Ron's offer for artists to draw a page of his creator-owned series "Shinku" resulted in an avalanche of submissions, and a wealth of interpretations. See them all!
Ron talks to Laura Braga, his artistic collaborator on "Witchblade," about her career, breaking into the U.S. market and being a woman in a traditionally male field.
Artists are not interchangeable pieces in the creative process, and Ron Marz offers up one of his script pages and invites any and all artists to submit their version of it.
With this week's release of a new Bruce Springsteen album, Ron Marz explores his discovery of Springsteen's work, and the influence of the Boss on his own writing.
This week, in a very personal column, Ron Marz reflects on the recent death of his mother, who had suffered from Alzheimer's for the last decade.
Ron talks to an art collector who is on a quest to collect all the original pages from a "Green Lantern Annual" that Ron wrote. What's so special about it?
This week, Ron Marz announces two new projects that hold special meaning for him, Sunday strip-style adaptations of works by Tarzan creator Edgar Rice Burroughs.
With the "Ender's Game" movie in theaters tomorrow, Ron Marz says he's avoiding the film because of author Orson Scott Card's history of homophobia.
Ron shares his con diary from Cleveland Comic Con in a bonus column featuring a visit to the Superman house and time with Green Lantern collaborator Darryl Banks.
Ron Marz talks about spending some time away from comics, writing for Activision's "Skylanders: SWAP Force" video game and putting words in Patrick Warburton's mouth.
This week, Ron Marz juggles answers to the question of how to properly maintain balance between your writing life and the rest of your life. Do you have what it takes?
Fresh from the Baltimore Comic Con, and gearing up for three more convention appearances in the next month, Ron recounts some of the gifts he's received from generous fans.
This week, Ron Marz has some thoughts about ideas, including one particular idea that waited almost 20 years between origination and actual publication and the twists and turns in between.
This week Ron Marz talks about the unique creative freedoms of working for Crossgen, who did not have editors, and the "off-model" issues that resulted in some of his favorite comics.
This week Ron Marz breaks down an even dozen of his "secret handshake" comic books, single issues beloved by creators but that might not be as well known by readers at large.
With Comic-Con International: San Diego fast approaching, Ron Marz recounts one of the more... bizarre experiences he's ever had a convention featuring an unexpected dinner guest.
Aspiring writers often ask their favorite creators to read their scripts, and in his latest column Ron Marz examines the familiar question and provides an alternative avenue for feedback.